The Science of
Star Trek
Author: David
Allen Batchelor
Is Star Trek really a science
show, or just a lot of "gee, whiz" nonsensical Sci-Fi? Could people
really DO the fantastic things they do on the original Star Trek and Next
Generation programs, or is it all just hi-tech fantasy for people who can't face
reality? Will the real world come to resemble the world of unlimited power for
people to travel about the Galaxy in luxurious, gigantic ships, and meet exotic
alien beings as equals?
Well, as for the science in Star
Trek, Gene Roddenberry and the writers of the show have started with science we
know and s-t-r-e-t-c-h-e-d it to fit a framework of amazing inventions that
support action-filled and entertaining stories. Roddenberry knew some actual
basic astronomy. He knew that space ships unable to go faster than light would
take decades to reach the stars, and that would be too boring for a one-hour
show per week. So he put warp drives into the show -- propulsion by distorting
the space-time continuum that Einstein conceived. With warp drive the ships
could reach far stars in hours or days, and the stories would fit human epic
adventures, not stretch out for lifetimes. Roddenberry tried to keep the stars
realistically far, yet imagine human beings with the power to reach them.
Roddenberry and other writers added magic like the transporter and medical
miracles and the holodeck, but they put these in as equipment, as powerful tools
built by human engineers in a future of human progress. They uplifted our vision
of what might be possible, and that's one reason the shows have been so popular.
The writers of the show are not
scientists, so they do sometimes get science details wrong. For instance, there
was a show in which Dr. Crus her and Mr. LaForge were forced to let all of the
air escape from the part of the ship they were in, so that a fire would be
extinguished. The doctor recommended holding one's breath to maintain
consciousness as long as possible in the vacuum, until the air was restored. But
as underwater scuba divers know, the lungs would rupture and very likely kill
anyone who held his breath during such a large decompression. The lungs can't
take that much pressure, so people can only survive in a vacuum if they DON'T
try to hold their breath.
I could name other similar
mistakes. I'm a physicist, and many of my colleagues watch Star Trek. A few of
them imagine some hypothetical, perfectly accurate science fiction TV series,
and discredit Star Trek because of some list of science errors or impossible
events in particular episodes. This is unfair. They will watch Shakespeare
without a complaint, and his plays wouldn't pass the same rigorous test.
Accurate science is seldom exciting and spectacular enough to base a weekly
adventure TV show upon. Generally Star Trek is pretty intelligently written and
more faithful to science than any other science fiction series ever shown on
television. Star Trek also attracts and excites generations of viewers about
advanced science and engineering, and it's almost the only show that depicts
scientists and engineers positively, as role models. So let's forgive the show
for an occasional misconception in the service of an epic adventure.
So, what are the features of Star
Trek that a person interested in science can enjoy without guilt, and what
features rightly tick off those persnickety critics? Well, many of the star
systems mentioned on the show, such as Wolf 359, really do exist. Usually,
though, the writers just make them up! There have also been some beautiful
special effects pictures of binary stars and solar flares which were
astronomically accurate and instructive. The best accuracy and worst stumbles
can be found among the features of the show that have become constant through
all of the episodes. Here's a list of the standard Star Trek features, roughly
in order of increasing scientific incredibility:
The Ship's Computer:
Most of the things it does are
within the plausible realm of artificial intelligence that computer scientists
anticipate. We have auto-pilot functions and navigational systems today, and
these are the most used functions of the Enterprise computer. Our computers even
approach the ability to interpret spoken orders that the Enterprise computer
has. In 400 more years -- the time when Star Trek: The Next Generation is set --
it is reasonable to expect many of the abilities of this computer to really be
achieved.
Matter-Antimatter Power
Generation:
This is one of the best
scientific features of Star Trek. The mixing of matter and antimatter is almost
certainly the most efficient kind of power source that a starship could use, and
the way it's described is reasonably correct -- the antimatter (frozen
anti-hydrogen) is handled with magneti c fields, and never allowed to touch
normal matter, or KA-BOOM! This much is real physics. Let's not bother about the
dilithium crystals part . . . sorry, but that's just imaginary.
Impulse Engines:
These are rocket engines based on
the fusion reaction. We don't have the technology for them yet, but they are
within the bounds of real, possible future engineering.
Androids:
Well, an important research
organization for robotics is the American Association for Artificial
Intelligence. At a recent conference on cybernetics, the president of the
Association was asked what is the ultimate goal of his field of technology. He
replied, "Lieutenant Commander Data." Creating Star Trek's Mr. Data
would be a historic feat of cybernetics, and right now it's very controversial
in computer science whether it can be done. Maybe a self-aware computer can be
put into a human-sized body and convinced to live sociably with us and our
limitations. That's a long way ahead of our computer technology, but maybe not
impossible.
By the way, Mr. Data's "positronic"
brain circuits are named for the circuits that Dr. Isaac Asimov imagined for his
fictional robots. Our doctors can use positrons to make images of our brains or
other organs, but there's no reason to expect that positrons could make
especially good artificial brains. Positrons are antimatter! Dr. Asimov just
made up a sophisticated-sounding prop, which he never expected people to take
literally.
Alien Beings:
Most scientists now agree that
life probably exists in other solar systems, now that we understand biochemistry
a little. The chemical elements for carbon-based life like the lifeforms on
Earth are common in the Universe, so maybe lifeforms like ourselves are numerous
in the Galaxy. We can imagine all kinds of intelligent creatures, with any
number of arms, legs, eyes, or antennae -- maybe a lot smarter than we are. It
seems doubtful that humanoid shapes would be as common as the alien races on the
Star Trek shows, though. Well, we have to allow the show some concessions to the
shapes of available actors. Could half-human/half-alien hybrids ever exist, like
Mr. Spock? It seems almost impossible, but with recombinant DNA, our scientists
have already created interspecies hybrids. Mr. Spock is not totally beyond
biochemical reality, but definitely at the edge.
Sensors & Tricorders:

We have vibration sensors, sonar,
radar, laser ranging, various kinds of light wavelength detectors and energetic
particle detectors, and gravimeters. We also do a little three-dimensional
imaging of the interiors of solid objects, like the human body, with magnetic
fields and radioactivity detectors. The sensors and tricorders on Star Trek are
quite different and more revealing as plot devices than anything we have. But
with a stretch of the imagination, the tricorder scan could have today's
magnetic resonance imager as its ancestor. The Enterprise's sensors must use the
more advanced (and imaginary) "subspace fields,"when it detects
far-away objects in space, because the crew never has to wait for signals to
travel to a target and return. Not all of the sensors on the show are possible.
Deflector Shields, Tractor Beams
& Artificial Gravity:
We know how to deflect
electrically charged objects using electromagnetic fields, and there are
concepts for protecting space travelers from cosmic radiation this way. That's
the only physics trick we know that resembles the powerful special effects of
the Enterprise shields. We can also make big magnets that have some respectable
attraction, and with the right electronic circuits regulating the strength of
the magnets, we can imagine towing some kinds of metal objects through space. A
beam that is projected at something to attract it is purely imaginary. We don't
have any way to create artificial gravity either. Generating artificial graviton
particles is imaginable, but there's no way to say how it might be done.
Subspace Communications:
Mathematicians discovered the
concept of a subspace within a space continuum decades ago, and science fiction
writers appropriated the term to serve their needs for a super-advanced way to
reach other points in space, time or "other" universes. The concept is
alive in physics today, in theories that our space-time may have eleven or more
dimensions -- three space dimensions and time, plus seven more that are
"curled up" within a tiny sub-atomic size scale, where they
conveniently explain mysteries of the forces of physics. But Star Trek uses its
own unrelated version of subspace, with signals that can travel as fast as the
fastest starship. This is just a convenient notion to get messages to Star Fleet
and back by the end of a TV show, with no realistic physics behind it.
Phasers:

According to the Star Trek: The
Next Generation Technical Manual, phasers are named for PHASed Energy
Rectification. They are really just spectacular energy blasters, with no
detailed physics explanation. The original concept was that they were the next
technological improvement upon LASERs. To the extent that they differ from
LASERs, they are just fanciful props, descended from generations of blasters in
science fiction of de cades past.
Healing Rays:
Star Trek's Dr. Crusher shines a
healing ray on her wounded patients and the skin or bone heals immediately.
That's just a magical medical miracle of the imaginary 24th century. Surgeons
today do work with lasers to cauterize or seal some tissues, and repair detached
retinas. Some dentists use them, too. Also, there is actually a form of adhesive
that can stick human cells together like Elmer's Glue (tm), and synthetic skin
for temporarily protecting wounds! But the body's own healing is usually as fast
as any other method. On the other hand, there is some evidence that weak
electric currents can accelerate healing of bones, so something similar to Dr.
Crusher's procedure -- but not instantaneous -- may become possible some day.
Replicator:
Today, we know how to create
microchip circuits and experimental nanometer-scale objects by
"drawing" them on a surface with a beam of atoms. We can also suspend
single atoms or small numbers of atoms within a trap made of electromagnetic
fields, and experiment on them. That's as close as the replicator is to reality.
Making solid matter from a pattern as the replicator appears to do, is pretty
far beyond present physics.
Transporter:

We don't have a clue about how to
really build a device like the transporter. It uses a beam that is radiated from
point A to point B where it STOPS at just the right precise place -- even
passing through some barriers along the way -- and reconstructs the person it
carries on the spot. Or it captures a person's pattern, dematerializing him or
her, and brings the person to some other point. All of the rematerialized atoms
and mol ecules are somehow in the precisely correct positions, with the right
temperatures and adhering together just as if the transportee had not been
dematerialized. Rematerializing, why doesn't everything fall to pieces if a gust
of wind or just normal gravity disturb the reappearing atoms? Nothing in the
physics of today gives a hint about how that might be possible. Arthur C. Clarke
said, "Any sufficiently advanced technology is indistinguishable from
magic." But we can't assume every magical feat could be accomplished, given
sufficiently advanced technology.
Holodeck:
The same applies to this one.
Holograms are apparent images with three dimensional structure. We can't imagine
a way to assemble matter in the same way as the light in a hologram.
Universal Language Translator:
As this is used on the Star Trek
shows, it's just an automagical device to enable characters to get through the
stories. It would be too tedious and repetitious in a one-hour show for the
characters to overcome real language barriers in a realistic manner in every
show. The way the Enterprise crew can encounter an alien spacecraft, "hail
them on standard frequencies," and establish instant telecommunications on
their viewscreens is a preposterous shortcut to keep the plot from faltering. We
can certainly dismiss the possibility of such an invention ever being built.
Warp Interstellar Drive:
This must be the crowning
achievement of Federation technology! Despite its fundamental role in the show's
plot, it violates known physics to an extent that can't be defended. The
detailed explanation of the warp field effect in the ST: TNG Technical Manual
only raises mo re questions than it resolves. It is said to involve huge
discharges of energy and subspace fields that aren't understood in today's
science. However, barring a very unlikely demolition of Einstein's theory by
future, revolutionary discoveries in quantum physics, warp drive can't exist.
Physicists of today understand the space-time continuum rather well, and there
is very good reason to think that no object can move faster than the speed of
light. This doesn't stop scientists like the great expert on relativity and
quantum theory, Stephen Hawking, from enjoying the fun of the TV series,
however.
Wormhole Interstellar Travel
& Time Travel:
These are questionable
consequences of some mathematical models for extremely bizarre, artificial
arrangements of titanic super-massive objects -- untested imaginary models where
Einstein's relativity theory is stretched to its ultimate limits. We don't have
any evidence that Einstein's theory is valid in these theoretical cases, and the
arrangements of these giant spinning masses don't occur in nature.
Conclusion:
So, the bottom line is: Star Trek
science is an entertaining combination of real science, imaginary science
gathered from lots of earlier stories, and stuff the writers make up
week-by-week to give each new episode novelty. The real science is an effort to
be faithful to humanity's greatest achievements, and the fanciful science is the
playing field for a game that expands the mind as it entertains. The Star Trek
series are the only science fiction series crafted with such respect for real
science and intelligent writing. That's why it's the only science fiction series
that many scientists watch regularly . . . like me.
copyright 1993 by David Allen Batchelor, Ph. D. (This article may be copied
freely in its entirety. Contact the author for permission to excerpt or publish
for profit.)
David A. Batchelor,
david.batchelor@gsfc.nasa.gov, (301)286-2988
Code 933, NASA Goddard Space Flight Center
Greenbelt, MD 20771, USA
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